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	<id>https://nodecore.mine.nu/w/index.php?action=history&amp;feed=atom&amp;title=Fire</id>
	<title>Fire - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nodecore.mine.nu/w/index.php?action=history&amp;feed=atom&amp;title=Fire"/>
	<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Fire&amp;action=history"/>
	<updated>2026-04-25T13:13:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.1</generator>
	<entry>
		<id>https://nodecore.mine.nu/w/index.php?title=Fire&amp;diff=742&amp;oldid=prev</id>
		<title>Rustrumek: Added reference to torch.</title>
		<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Fire&amp;diff=742&amp;oldid=prev"/>
		<updated>2023-04-12T21:56:44Z</updated>

		<summary type="html">&lt;p&gt;Added reference to torch.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:56, 12 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fire can be started by placing a [[Stick]] or [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Staff&lt;/del&gt;]] on the ground and [[Pummel]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ling &lt;/del&gt;it while holding another Stick or Staff. Using &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Staffs &lt;/del&gt;makes it easier to start the fire.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fire can be started by placing a [[Stick&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]], [[Staff&lt;/ins&gt;]] or [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Torch&lt;/ins&gt;]] on the ground and [[Pummel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Pummeling&lt;/ins&gt;]] it while holding another Stick or Staff. Using &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Staves &lt;/ins&gt;makes it easier to start the fire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Any flammable node orthogonally adjacent to a Fire node will/may start burning itself. Once the node starts burning it turns into &amp;quot;[[Burning Embers]]&amp;quot; and all empty spaces orthogonally adjacent turn into Fire nodes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Any flammable node orthogonally adjacent to a Fire node will/may start burning itself. Once the node starts burning it turns into &amp;quot;[[Burning Embers]]&amp;quot; and all empty spaces orthogonally adjacent turn into Fire nodes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ncwiki:diff::1.12:old-589:rev-742 --&gt;
&lt;/table&gt;</summary>
		<author><name>Rustrumek</name></author>
	</entry>
	<entry>
		<id>https://nodecore.mine.nu/w/index.php?title=Fire&amp;diff=589&amp;oldid=prev</id>
		<title>Keiji at 07:54, 16 June 2022</title>
		<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Fire&amp;diff=589&amp;oldid=prev"/>
		<updated>2022-06-16T07:54:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:54, 16 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since the Stick/Staff used to start the fire turns into Fire itself, the initial Stick/Staff should be placed orthogonally adjacent to some Flammable nodes. Loose Leaves seems to work best, especially if two or more are used (it can be up to four, though three allows easier positioning to start the fire).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since the Stick/Staff used to start the fire turns into Fire itself, the initial Stick/Staff should be placed orthogonally adjacent to some Flammable nodes. Loose Leaves seems to work best, especially if two or more are used (it can be up to four, though three allows easier positioning to start the fire).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Fire is started, flammable nodes can be placed in a diagonal grid / checkerboard pattern due to the way the fire spreads. This will allow the nodes to fully burn. Placing flammable nodes too close together can prevent some of them from burning (due to having no empty space around) and then they will/can produce [[Charcoal]] instead&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. There are multiple kinds &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charcoal&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all with the same name but slightly different graphics and they stack separately. Which kind is obtained is unclear but may &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;related to which flammable node turns &lt;/del&gt;into &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Fire is started, flammable nodes can be placed in a diagonal grid / checkerboard pattern due to the way the fire spreads. This will allow the nodes to fully burn. Placing flammable nodes too close together can prevent some of them from burning (due to having no empty space around) and then they will/can produce [[Charcoal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Impure)&lt;/ins&gt;]] instead&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various qualities&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;broken &lt;/ins&gt;into &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Ash Lump]]s and [[Charcoal Lump]]s&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fire can be used to smelt certain materials such as [[Sand]], by keeping multiple Fire nodes adjacent to the smeltable node for long enough.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fire can be used to smelt certain materials such as [[Sand]], by keeping multiple Fire nodes adjacent to the smeltable node for long enough.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ncwiki:diff::1.12:old-588:rev-589 --&gt;
&lt;/table&gt;</summary>
		<author><name>Keiji</name></author>
	</entry>
	<entry>
		<id>https://nodecore.mine.nu/w/index.php?title=Fire&amp;diff=588&amp;oldid=prev</id>
		<title>Keiji: Created page</title>
		<link rel="alternate" type="text/html" href="https://nodecore.mine.nu/w/index.php?title=Fire&amp;diff=588&amp;oldid=prev"/>
		<updated>2022-06-14T19:21:04Z</updated>

		<summary type="html">&lt;p&gt;Created page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Fire can be started by placing a [[Stick]] or [[Staff]] on the ground and [[Pummel]]ling it while holding another Stick or Staff. Using Staffs makes it easier to start the fire.&lt;br /&gt;
&lt;br /&gt;
Any flammable node orthogonally adjacent to a Fire node will/may start burning itself. Once the node starts burning it turns into &amp;quot;[[Burning Embers]]&amp;quot; and all empty spaces orthogonally adjacent turn into Fire nodes.&lt;br /&gt;
&lt;br /&gt;
Since the Stick/Staff used to start the fire turns into Fire itself, the initial Stick/Staff should be placed orthogonally adjacent to some Flammable nodes. Loose Leaves seems to work best, especially if two or more are used (it can be up to four, though three allows easier positioning to start the fire).&lt;br /&gt;
&lt;br /&gt;
Once a Fire is started, flammable nodes can be placed in a diagonal grid / checkerboard pattern due to the way the fire spreads. This will allow the nodes to fully burn. Placing flammable nodes too close together can prevent some of them from burning (due to having no empty space around) and then they will/can produce [[Charcoal]] instead. There are multiple kinds of Charcoal, all with the same name but slightly different graphics and they stack separately. Which kind is obtained is unclear but may be related to which flammable node turns into it.&lt;br /&gt;
&lt;br /&gt;
Fire can be used to smelt certain materials such as [[Sand]], by keeping multiple Fire nodes adjacent to the smeltable node for long enough.&lt;/div&gt;</summary>
		<author><name>Keiji</name></author>
	</entry>
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