Nomenclature: Difference between revisions
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(Started 'Nomenclature' page to make it easier to communicate) |
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This page is here to explain what words refer to what mechanic/feature in NodeCore. | This page is here to explain what words refer to what mechanic/feature in NodeCore to prevent confusion. | ||
== Definitions == | |||
*[[:Category:Nodes|Node]] | |||
A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'. | |||
*Stack Node | |||
A stack is a node that contains multiple items at once, and is sometimes used to craft things. | |||
*Tower | |||
A tower is made when one node is placed atop another. | |||
*[[Pummel]] | |||
Pummelling is a NodeCore mechanic that is performed by hitting a node without breaking it repeatedly. |
Latest revision as of 18:31, 16 November 2020
This page is here to explain what words refer to what mechanic/feature in NodeCore to prevent confusion.
Definitions
A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'.
- Stack Node
A stack is a node that contains multiple items at once, and is sometimes used to craft things.
- Tower
A tower is made when one node is placed atop another.
Pummelling is a NodeCore mechanic that is performed by hitting a node without breaking it repeatedly.