Nomenclature: Difference between revisions
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m (Changed the title 'Nomenclature' to 'Definitions' because the page's name is already 'Nomenclature'.) |
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== Definitions == | == Definitions == | ||
*Node | *[[Node]] | ||
A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'. | A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'. | ||
Revision as of 01:14, 7 October 2020
This page is here to explain what words refer to what mechanic/feature in NodeCore to prevent confusion.
Definitions
A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'.
- Stack
A stack is a node that contains multiple items at once, and is sometimes used to craft things.
- Tower
A tower is made when one node is placed atop another.
Pummelling is a NodeCore mechanic that is performed by hitting a node without breaking it repeatedly.