Nomenclature: Difference between revisions

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This page is here to explain what words refer to what mechanic/feature in NodeCore.
This page is here to explain what words refer to what mechanic/feature in NodeCore to prevent confusion.


== Nomenclature ==
== Definitions ==


*Node  
*[[:Category:Nodes|Node]]
A node, otherwise known as a 'block' or 'brick' in other games, is any cubic entity in the world, be it a placed item or whatnot.
A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'.


*Stack
 
*Stack Node
A stack is a node that contains multiple items at once, and is sometimes used to craft things.
A stack is a node that contains multiple items at once, and is sometimes used to craft things.


*Tower
*Tower
A tower is made when one node is placed atop another.
A tower is made when one node is placed atop another.
*[[Pummel]]
Pummelling is a NodeCore mechanic that is performed by hitting a node without breaking it repeatedly.

Latest revision as of 18:31, 16 November 2020

This page is here to explain what words refer to what mechanic/feature in NodeCore to prevent confusion.

Definitions

A node is an object within the game that makes up the world. Known in other games as 'blocks' or 'bricks'.


  • Stack Node

A stack is a node that contains multiple items at once, and is sometimes used to craft things.


  • Tower

A tower is made when one node is placed atop another.


Pummelling is a NodeCore mechanic that is performed by hitting a node without breaking it repeatedly.