mgv7_np_dungeons = { lacunarity = 2 persistence = 0.800000012 scale = 0.5 offset = 0.899999976 flags = defaults spread = (500,500,500) seed = 0 octaves = 2 } mgv7_np_ridge = { lacunarity = 2 persistence = 0.75 scale = 1 offset = 0 flags = defaults spread = (100,100,100) seed = 6467 octaves = 4 } mgv7_np_mountain = { lacunarity = 2 persistence = 0.629999995 scale = 1 offset = -0.600000024 flags = defaults spread = (250,350,250) seed = 5333 octaves = 5 } mgv7_np_floatland = { lacunarity = 1.61800003 persistence = 0.75 scale = 0.699999988 offset = 0 flags = defaults spread = (384,96,384) seed = 1009 octaves = 4 } mgv7_np_ridge_uwater = { lacunarity = 2 persistence = 0.600000024 scale = 1 offset = 0 flags = defaults spread = (1000,1000,1000) seed = 85039 octaves = 5 } mgv7_np_mount_height = { lacunarity = 2 persistence = 0.600000024 scale = 112 offset = 256 flags = defaults spread = (1000,1000,1000) seed = 72449 octaves = 3 } mgv7_np_filler_depth = { lacunarity = 2 persistence = 0.699999988 scale = 1.20000005 offset = 0 flags = defaults spread = (150,150,150) seed = 261 octaves = 3 } mgv7_np_terrain_base = { lacunarity = 2 persistence = 0.600000024 scale = 70 offset = 4 flags = defaults spread = (600,600,600) seed = 82341 octaves = 5 } mgv7_dungeon_ymax = 31000 mgv7_dungeon_ymin = -31000 mgv7_cavern_threshold = 0.699999988 mgv7_cavern_limit = -256 mgv7_large_cave_num_max = 2 mg_flags = caves, dungeons, light, decorations, biomes, ores seed = 462855641156071671 mgv7_large_cave_flooded = 0.5 mg_biome_np_heat_blend = { lacunarity = 2 persistence = 1 scale = 1.5 offset = 0 flags = defaults spread = (8,8,8) seed = 13 octaves = 2 } mgv7_np_cavern = { lacunarity = 2 persistence = 0.629999995 scale = 1 offset = 0 flags = defaults spread = (384,128,384) seed = 723 octaves = 5 } mg_biome_np_heat = { lacunarity = 2 persistence = 0.5 scale = 50 offset = 50 flags = defaults spread = (1000,1000,1000) seed = 5349 octaves = 3 } mgv7_large_cave_num_min = 0 mgv7_np_cave1 = { lacunarity = 2 persistence = 0.5 scale = 12 offset = 0 flags = defaults spread = (61,61,61) seed = 52534 octaves = 3 } mg_biome_np_humidity = { lacunarity = 2 persistence = 0.5 scale = 50 offset = 50 flags = defaults spread = (1000,1000,1000) seed = 842 octaves = 3 } mg_biome_np_humidity_blend = { lacunarity = 2 persistence = 1 scale = 1.5 offset = 0 flags = defaults spread = (8,8,8) seed = 90003 octaves = 2 } mgv7_np_terrain_persist = { lacunarity = 2 persistence = 0.600000024 scale = 0.100000001 offset = 0.600000024 flags = defaults spread = (2000,2000,2000) seed = 539 octaves = 3 } mg_name = v7 mgv7_floatland_ywater = -31000 mgv7_small_cave_num_max = 0 mgv7_np_cave2 = { lacunarity = 2 persistence = 0.5 scale = 12 offset = 0 flags = defaults spread = (67,67,67) seed = 10325 octaves = 3 } water_level = 1 mgv7_cavern_taper = 256 mgv7_floatland_density = -0.600000024 mapgen_limit = 31000 chunksize = 5 mgv7_np_terrain_alt = { lacunarity = 2 persistence = 0.600000024 scale = 25 offset = 4 flags = defaults spread = (600,600,600) seed = 5934 octaves = 5 } mgv7_mount_zero_level = 0 mgv7_spflags = mountains, ridges, nofloatlands, caverns mgv7_large_cave_depth = -33 mgv7_floatland_ymin = 1024 mgv7_np_height_select = { lacunarity = 2 persistence = 0.699999988 scale = 16 offset = -8 flags = defaults spread = (500,500,500) seed = 4213 octaves = 6 } mgv7_floatland_ymax = 4096 mgv7_floatland_taper = 256 mgv7_float_taper_exp = 2 mgv7_cave_width = 0.0900000036 mgv7_small_cave_num_min = 0 [end_of_params]