Renewing: Difference between revisions
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== [[Dirt]] == | == [[Dirt]] == | ||
You can renew dirt by leaching [[Humus]] or by putting [[Humus]] next to [[Grass]] and waiting for it to spread. | You can renew dirt by [[leaching]] [[Humus]] or by putting [[Humus]] next to [[Grass]] and waiting for it to spread. | ||
== [[Sand]] == | |||
You can renew sand by leaching [[Dirt]] or by waiting for [[Rush]] to spread on dirt. | |||
== [[Stone]] == | == [[Stone]] == | ||
You can renew [[Stone]] using [[Aggregate]]. [[Aggregate]] | You can renew [[Stone]] using [[Aggregate]]. To renew stone you need to let [[Wet Aggregate]] dry into [[Stone]] then you need to turn the [[Stone]] to [[Cobble]] and [[Pummel]] it with a [[Pick]] to form [[Gravel]]. After this you end up with [[Gravel]] and 4 [[Stone Chip]]s. If you do this process twice you can pack the 8 [[Stone Chip]]s into [[Cobble]]. This basically changes [[Ash]] into [[Stone]]. | ||
== [[Log|Wood]] == | == [[Log|Wood]] == | ||
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== [[Pumwater]] == | == [[Pumwater]] == | ||
If you surround [[Stone]] in at least | If you surround [[Stone]] in at least 4 [[Pumwater]] source nodes, eventually the [[Stone]] will melt into a [[Pumwater]] source. | ||
== [[Lux Cobble]] == | == [[Lux Cobble]] == | ||
You can create lux cobble by | You can create lux cobble by flowing [[Flux]] over the top of amalgamation. It can take several hours. | ||
A faster way you can generate a single lux is by putting amalgamation next to 2-3 flux source nodes. (You can create 2 flux source nodes that surround one area with 15 lux). | |||
If you are in a situation where you only need 1 lux and you don’t want to wait, you can use this. | |||
You may need to flow flux on the top. | |||
== [[Lode Cobble]] == | == [[Lode Cobble]] == | ||
You can create [[Lode Cobble]] by putting a [[Glowing Lode Prill]] on | You can create [[Lode Cobble]] by putting a [[Glowing Lode Prill]] on top of critical [[Lux Cobble]] and [[Pummel|Pummeling]]. This will always at least break even, and on average will double the amount of lode you invest. |
Latest revision as of 15:35, 15 May 2023
Certain resources are renewable in vanilla nodecore, including Lux and Lode.
Dirt
You can renew dirt by leaching Humus or by putting Humus next to Grass and waiting for it to spread.
Sand
You can renew sand by leaching Dirt or by waiting for Rush to spread on dirt.
Stone
You can renew Stone using Aggregate. To renew stone you need to let Wet Aggregate dry into Stone then you need to turn the Stone to Cobble and Pummel it with a Pick to form Gravel. After this you end up with Gravel and 4 Stone Chips. If you do this process twice you can pack the 8 Stone Chips into Cobble. This basically changes Ash into Stone.
Wood
You can infinitely renew wood. Trees can drop enough leaves to create around 1-2 humus or dirt nodes with some leaves left over. (Just wait for the leaves to grow fully.) (You can speed up tree growth by a bit if you pummel a growing node)
Pumwater
If you surround Stone in at least 4 Pumwater source nodes, eventually the Stone will melt into a Pumwater source.
Lux Cobble
You can create lux cobble by flowing Flux over the top of amalgamation. It can take several hours.
A faster way you can generate a single lux is by putting amalgamation next to 2-3 flux source nodes. (You can create 2 flux source nodes that surround one area with 15 lux). If you are in a situation where you only need 1 lux and you don’t want to wait, you can use this.
You may need to flow flux on the top.
Lode Cobble
You can create Lode Cobble by putting a Glowing Lode Prill on top of critical Lux Cobble and Pummeling. This will always at least break even, and on average will double the amount of lode you invest.