VI Expanded Hardening: Difference between revisions
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(Created page with "NC Vulcan adds the ability to solidify some nodes into their concrete type. Flowing Pumwater on different nodes changes them from... * Dirt to Adobe * Sand t...") |
(Modded Hardening) |
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* [[Sand]] to [[Render]] | * [[Sand]] to [[Render]] | ||
* [[Gravel]] or [[Cobble]] to [[Stone]] | * [[Gravel]] or [[Cobble]] to [[Stone]] | ||
* [[Charcoal (Impure)]] to [[Coalstone]] | * [[Charcoal (Impure)]] or [[Charcoal (Purified)]] to [[Coalstone]] | ||
If you are planning on making [[Coalstone]] with [[Pumwater]] you need to remember to cover it or it will just burn out. | |||
You can renew [[Cobble]] by turning [[Gravel]] into [[Stone]] and splitting it into [[Stone Chip]]s. | |||
You can pack the [[Stone Chip]]s into [[Cobble]] and repeat this process infinitely. |
Latest revision as of 19:13, 28 April 2023
NC Vulcan adds the ability to solidify some nodes into their concrete type.
Flowing Pumwater on different nodes changes them from...
- Dirt to Adobe
- Sand to Render
- Gravel or Cobble to Stone
- Charcoal (Impure) or Charcoal (Purified) to Coalstone
If you are planning on making Coalstone with Pumwater you need to remember to cover it or it will just burn out.
You can renew Cobble by turning Gravel into Stone and splitting it into Stone Chips.
You can pack the Stone Chips into Cobble and repeat this process infinitely.